The Top Ten Worst RPGs
of the Sixth Generation
Or: Ten More Reasons
the X-Box Doesn't Look So Bad Anymore
10. Breath of Fire:
Dragon Quarter
A gimmicky mess. Laying traps for monsters and having to restart
the game four to five times just to see the end (even more for the
sidequests) were lame in themselves, but add in an extremely slow and
repetitive combat system, and it's easy to see why we haven't heard a
peep out of this series since.
9. Atelier Iris: Eternal Mana
Why add in any new locales or dungeons when you can revisit the same
screen of forest, the same tiny sewer, and the same corner of town
seventeen times apiece before moving on? Add in some obnoxious
dialog and the worst kind of use-the-opposite-element gameplay and
you've got a classic example of dreck. If the graphics were badly
drawn pixel art I'd swear it was just an RPG Maker game packaged and
sold for fifty bucks.
8. .hack//CLICHEWORDS
Wow, just, wow. Not only does the plot suck turds, but Bandai
invented a new low in marketing schemes: they split it up into
four seperate discs and sold each one seperately for full price.
Don't try to tell me that they couldn't just fit it all on one
disc; they already have. Pop part 3 in (it seems to be the most
common for some reason) and go to the movies folder; they have EVERY
CINEMA from the two previous games on there. This series is a
sham, fuck .hack.
7. Radiata Stories
Tri-Ace, makers of garbage such as Star Ocean, Star Ocean 2 and
especially Star Ocean 3, attempts to cash in on the Suikoden
franchise. Too bad that doesn't work when the great turn-based,
combo-oriented combat system is replaced with brainless buttonmashing
and the characters are ripped straight from a Nick Jr. cartoon; they're
so annoying that I tried my damndest to avoid recruiting them at all.
Not to mention it's been, what, ten years since Tri-Ace was founded and
they still can't write a
decent story or believable dialog?
6. Final Fantasy X
I could go on for hours about its sloppy writing, annoying characters
and god-awful sidequests, but, well, I already have elsewhere on my
website, The Thing, my Comparative study with Grandia II, and a long
and heated discussion with my pal
Greg, who continues to defend the title for reasons I simply can't
comprehend. I don't care to repeat myself here, so go ahead and
check those out if you want my unabated opinion.
5. Unlimited SaGa
You probably haven't played this one, and you know what? You
shouldn't. In fact, if you have the chance to never play this
game in your life, take it.
Unless you really, really like having towns replaced by menus, dungeons
replaced by the worst board game you've ever played, and every single
action in or out of battle determined by slot machine rolls with all
but one slot on the reel resulting in failure. Oh yeah, and
nobody in the game has more than three frames of animation either, just
to further accent the taste of baked shit.
4. Star Ocean: Till the End of Time
"SUCH A DEEP, AMAZING COMBAT SYSTEM!" is all I ever hear in defense of
this crapfest. Too bad it isn't; having to press Triangle once in
a while in between mashing the Square button does not constitute
depth. Or amazement, for that matter. The dialog, as with
all Tri-Ace games, is stiffer than
Pinocchio's dick, and the "amazing" plot twist is just another take
on the tired anti-Christianity cliche that every hack loves to
milk a quick buck out of. "Ooo, look, our villains are angels and
some guy named Lucifer who has angel wings, we're so EDGY! Give
us money!" Oh yeah, and that wonderful story element about the
origin of the universe? Next time, put your Philosophy degrees
toward getting janitorial jobs at Denny's, it's a lot less embarrasing
for everybody.
3. Final Fantasy X-2
Ugh, God.
2. Tales of the Abyss
Just when I think this series can't possibly get any worse, Namco
outdoes themselves yet again. The lead character's such an
obnoxious, whiny piece of shit I actually found myself missing
Tidus. The combat system continues to strip out any form of
strategy or challenge and just rewards tapping the Attack button
constantly. Bt most of all, the plot's a badly written piece of
trash that sells solely on its DARK subject material, including cloning
(always a truly sloppy plot device) and yet
fucking again, a church run by a corrupt group of badly-dressed
dipshits. I cringe to think what the next game's story will
include. Actually, scratch that, I'm not giving them the
satisfaction. I'm not even going to read the
back of the box that their next pile of smegma comes in. Stick a
fork in this franchise because I'm done with it.
1. Shin Megami Tensei: Digital Devil
Saga
Here it is. Not only is it the biggest disgrace to console
role-playing in the sixth-generation, I dare say it's the worst, most
god-awful role-playing game ever created. Yes, seriously.
I'd rather play any of the above all the way through than spend another
ten minutes in the same room as this mountain of shit. Well,
okay, not Tales of the Abyss.
As with Final Fantasy X, I could go on and on about how much of a
disgrace to gaming this is, but I've already invested more than six
hours writing
and revising a comprehensive review of all of the ways Atlus fucked
up. Read all about it here.