A strange little game, Cocoron is a Japanese-only (the
screenshots are taken from a translated ROM) platform-hopper with
an RPG element or two thrown in - you literally design a character from
your choice of head, body and weapon types, and then continue through
several stages in your quest to save the princess of the Dream
World. Many of these head and body types are inspired by
different anime - the Jet body resembles Astro Boy, for instance, and
the Cyborg body looks like Cyborg 009.
The end result of my few minutes of
work. I would later learn that the Flower is pretty useless as a
Once your character's finished, you choose your level, and set
off to kick some bad guy butt, with each stage topped off by an
appropriately bizarre enemy.
The Milk Sea and subsequent flying pirateship boss, who has been
defeated by a flying, flower-throwing man in a speedo
After each stage, you create a new ally from whatever components
you didn't use for the first one, and are given the choice to use
either your old hero or your new one for the next stage.
Ninja-head's raid on star-mountain
The boss of the Star Mountain stage, Harvest Moon. He
would disappear and reappear elsewhere to throw stars at your
character. He wasn't very tough, considering his size made him
about the easiest thing to hit in the history of video gaming.
A couple more of my weird creations
And so the process continues, venturing through stages and doing
battle with various bosses, including a dragon made of ice, a deck of
cards, and a giant fairy. Eventually you'll rescue the
princess of Dreamland (from a giant egg, no less) and then you're off
to the final stage, where you must rescue each of your created
creatures from captivity and then face off against the final boss.
One-line Synopsis: A rather simplistic
game, but it's pretty fun while it lasts.